TABLE OF CONTENTS
0.1 What is an RSG?
0.2 How do RSGs work?
0.3 Why was Chromatic created?
0.4 What you need to play Chromatic?
1 Basics
1.1 The People: Gamers and Characters
1.2 The Narrative: Time and Conflict
1.3 Chromatics
1.5.1 Black
1.5.2 White
1.5.3 Red
1.5.4 Green
1.5.5 Orange
1.5.6 Blue
1.5.7 Yellow
1.5.8 Purple
1.5.9 Gray
1.4 Characteristics
1.4.1 Attributes (Things to Be)
1.4.1a Clades
1.4.2 Skills (Things to Do)
1.4.2a Lines
1.4.3 Features (Things to Have)
1.4.3a Equipment
1.4.4 Drives (Things to Love)
1.4.4a Factions
1.5 Advancement (Things to Become) TK maybe move to 1.3.5
2 Gameplay for Players
2.1 Creating a Character
2.2 Getting About
2.2.1 Movement & Travel
2.2.2 Locations & Regions
2.2.3 Orienting & Mapping
2.3 Socializing
2.3.1 Friends & Foes
2.3.2 Allies & Enemies (Factions)
2.3.3 Negotiation & Deception
2.4 Investigating
2.4.1 Detection & Stealth
2.4.2 Analysis & Obfuscation
2.4.3 Interrogation & Distraction
2.5 Fighting
2.5.1 Maneuver & Evasion
2.5.2 Attack & Defense
2.5.3 Damage & Healing
2.6 Creating
2.6.1 Researching & Planning
2.6.2 Gathering & Preparing
2.6.3 Building & Testing
3 Gameplay for Narrators
3.1 Actions
3.1.1 Preparation to Trigger
3.1.2 Process to Impact
3.1.3 Effect
3.2 Scenes
3.2.1 Location
3.2.2 Resolution
3.2.3 Transition
3.3 Sequences
3.3.1 Plotting & Improvisation
3.3.2 Themes & Threads
3.3.3 Archetypes & Relationships
3.4 Episodes
3.4.1 Structure & Plot Points
3.4.2 Stakes & Consequences
3.4.3 Keeping Everyone Engaged
3.5 Franchises
3.5.1 Fantasy & Realism
3.5.2 Era & Scope
3.5.3 Cast Scale